Serialization: Crash on WalkTypeTreeComplete ( 1302360) Shadows/Lights: Skybox lighting is not rendered after creating gameobjects in the new scene until the lighting is rebaked ( 1250293) XR: EarlyUpdate.XRUpdate spikes inconsistently ( 1262597) Linux: InputSystem's Mouse delta values do not change when the Cursor lockState is set to Locked ( 1248389) Templates: Editor Crashes when performing Undo and Redo after duplicating Game Object with LEGO Model Asset component ( 1298503)Īsset Importers: Importing an fbx model is noticeably slower when the model contains Animations ( 1265275)Ĭloth: Skinned Mesh Renderer's Bounds Extent is set to half of the Transform's Scale when using a Cloth Component ( 1209765) Quality of Life: Infinite load when trying to display Lists of custom classes in Inspector ( 1298594)īuild Pipeline: Building process freezes on compiling shader variants when connected to Accelerator ( 1296800) Texture: uGUI in Texture2D is different than in the Game view when calling ToTexture2D() method on a RenderTexture ( 1301378)Īsset Import Pipeline: UnobservedTaskException:System.Exception: Failed to load an internal asset stored when using LoadInternalResource ( 1296212) UI Toolkit: Editor Crashes when name of Serialized Sprite variable is edited ( 1302872) Global Illumination: BugReporter doesn't get invoked when the project crashes ( 1219458) IOS: UnityWebRequest doesn't work when using a 14.2+ iOS device ( 1299873)Īsset Import Pipeline: Prefabs are reimporting every time a code change is made ( 1294785) Input: MultiplayerEventSystem throws a warning when more than one MultiplayerEventSystem is active ( 1303961) Packman: Unable to filter on downloaded assets (1307862)
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |